

Enemies teleporting and ignoring half of the mag in torso (their spawn is often broken aswell, yesterday we walked up to the center of big town and T-100 with infantry literally spawned on top of us), helis taking like 4-5 AA missile hits to go down (single hit must be enough) and teleporting in the air, again due to lag and bugs. Gigantic FOBs with abandoned trucks and tanks, AI squads waiting for their master (who d/c a while ago, yesterday I saw two fully packed MRAPs just sitting way beyond frontline and not moving). Also not everyone have Apex DLC with Tanoa to play on second server (main reason it's not that crowded) and this is why I'm talking about BMR Insurgency with Altis (vanilla, only base game needed) for first server.Įvery time I'm on Liberation server it's always one big mess. It's popular partly because there is no rules and no control.

All that players are typically lone wolfs and jumping in jet/attack heli as soon as possible (" hey guys, do you need cas?" in chat while hovering 100m above us in hot AO in Commanche without gunner, true story), and they are often 'activate' AOs all over the map, which again leads to poor performance.

That popularity(quantity) comes with no quality at all. I remember A2 Insurgency server being full all the time, just sayin. The A3 Liberation server has had a higher population count than any other Arma server here for a long time. and it sounds like the only issue is with people being able to build too much or request too many units, but it's the first time the issue has come up here in the forums. But A3 Liberation server is twice as popular as the BMR Insurgency server is.
